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Report a problemNever send passwords, full payment details or private keys. Include the App Store order context and the transaction time if available.
Ask about a purchaseEvery game page now explains its core rules and every supported rules family. It is the quickest place to check how a table works.
Browse rule guidesLocal play needs no aiOrion account. For server-backed data questions or deletion requests, contact privacy directly.
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Chess and Rubamazzo open the catalogue in October. Briscola, WordFront and Checkers follow, then the other apps a few at a time through early November; GCWallet comes in November and This Means War in December. Each product page links to the App Store as soon as its app is live.
These three games, played with table chips, arrive after the first catalogue; their release date is still to be announced. Table chips are for play only: no real-money wagering and no cash-out.
Every game opens on iPhone, iPad and Mac on Apple OS 27, and every game is ready for the foldable iPhone Duo: unfolded, the table takes one half, with your coach in local play or your private seat at an Arena table on the other. Chess, Checkers, Go, Machiavelli and WordFront open on Apple Vision Pro too; the other games add Vision Pro later as an update. Final universal-purchase behavior depends on each App Store Connect listing.
No. Local play is the shipped heart of the game. Server-backed Arena, Game Center matchmaking and tournaments are enabled only after their operational and App Store gates clear, game by game.
No. October, November and December are approximate publishing targets. The catalogue opens a few apps at a time, and the next release waits if the one before it has defects, poor reviews or unresolved service issues.
Game Coins
Game Coins (GC) are server-recorded game points: you use them to enter supported aiOrion online features, where the entry pays for the online game and winning earns a reward. They are bought at a fixed rate of 10 GC = €1. They are not cryptocurrency, do not earn a return and cannot be redeemed or cashed out.
A paid game's purchase is planned to include GC at that same fixed rate: 30 GC at the €2.99 launch price (the first 14 days after a game’s release) and 50 GC at the €4.99 regular price. The server acknowledges the value only after App Store verification.
Online play, Game Coins and their purchase need a Game Center player; local play never does. Coins are credited to your Game Center player, and tapping a coin pack before you have signed in signs you in first, then continues to the purchase. Prices are the App Store’s.
In Arena and tournaments, an entry is reserved before a match and only collected when it starts; if a match never starts, the reservation is released. Once every player has made a move, leaving an Arena match loses it, like any loss: the other players win and are rewarded, the leaver’s entry is not returned, and at a team table the leaver’s whole team loses. Leave before that and the table is simply called off, every entry returned and nothing rated. A player who drops out or leaves the app has the table’s reconnection window to come back while the game waits; staying away longer counts as leaving. Leaving a tournament game loses that game: the tournament carries on and nobody is refunded.
Rubamazzo is free, so its download includes no GC — coins are only ever granted against a payment — but it plays Arena and tournaments like every other game once a coin pack has been bought in-app. GCWallet, the free companion, shows that same Game Coins section — one balance, coin packs, history — without opening a game; Game Coins are game points for the online tables, never money, and cannot be cashed out or passed to another player.
Privacy in one sentence
Rules, local state and on-device intelligence do not require a community account. Server-backed features receive only the data needed to provide the feature, under the controls described in the privacy page.