The rules
How it plays
- Use two full 52-card decks with the jokers taken out — 104 cards — and deal thirteen to each player; the con jolly variant adds two wild jokers.
- Lay sets and suited runs of three or more cards onto a shared table.
- Break apart and recombine any table melds during your turn.
- Every meld must be valid at turn end and you must add at least one card from your hand.
- Empty your hand first; opponents' remaining cards count as penalties.
